Monthly archives: October, 2006

Spider-Man: Breakout

BreakoutBy Tony Bedard (W) and Manuel Garcia (A)

Cover price $13.99. Published by Marvel Comics. Originally printed as Spider-Man: Breakout 1-5.

The Plot: Spider-Man tries to apprehend two feuding supervillain factions that escaped from the Raft when Electro broke into it in New Avengers.

Strengths: The villains are the stars of this book, and a lot of fun things can happen when the main characters have no qualms about doing naughty things. Like murder and mayhem and guys that look like monkeys chemically seducing women. The Corruptor forces people to act out the very darkest aspects of their psyche, and has a man’s co-workers line-up in front of him as he shoots them all in the back of the head. Mandrill (who looks like a mandrill) uses his pheromone powers to convince a woman to hammer a pen into her ear and later uses them to convince 20+ women to have an orgy (although they’re interrupted before it actually happens). That’s not something you’d see Spider-Man or Captain America doing.

Weaknesses: Too much explaining! Spider-Man explains to the former warden of The Vault how he tracked her down after she faked her death. Then the warden explains why Crossfire is a cool villain (he’s not, though). Then some guy who knows the U-Foes explains to them how he tracked down the warden. Then the warden explains to Spider-Man the previously unmentioned connection she has with Crossfire. Then she explains why she became the warden of The Vault and why she faked her death. Then Crossfire explains why his group and the U-Foes are looking for the warden. And then to top it all off Spider-man explains the painfully obvious tactic he used to trick Crossfire into unknowingly sending out a distress signal to Captain America and Iron Man. That’s like half the trade right there.

Spider-Man’s really a supporting character in this book. The U-Foes (Vector, Vapor, X-Ray and Ironclad) and Crossfire’s group (Crossfire, Mister Fear, The Controller, The Corruptor and Mandrill) are the stars, and you probably haven’t heard of any of them. I’ve been reading Marvel comics for well over ten years and I don’t think I’ve ever read a single story with any of those characters in it. Yet they don’t even bother explaining who these people are or what they can do until you’re halfway into the story. And yes, I realize I said there was too much explaining already, but when the stars are a group of characters the readers haven’t heard of, you need to explain who they are.

Grade: D. Spider-Man: Breakout feels like a below-average fill-in arc in a below-average Spider-Man series, not a mini-series spun out of the top-selling monthly Marvel title. It wasn’t a story that deserved to be told for any reason other than to take three more dollars a month from Spider-Man and New Avengers fans. It had its moments, specifically anything involving Mandrill, but ultimately it’s a waste of time.



No, No, Heroes is Terrible


That’s not an original photo. I found it somewhere on the Internet. Anyway, my brother wrote something for his blog about the television show “Heroes,” and I thought that it was fantastic, so I asked him if I could post it on here, since we’ve been discussing the show’s merit for some time now. I hope his is the final word, since it’s such a damn fine word, but I guess that’s not up to me. Regardless, I defer to him. Let’s call him Adoom:

I know, it should’ve read “Heroes are terrible,” but I’m talking about the show, man. It’s Flaw City! Everything about the first few episodes of Heroes is broken, annoying, and flawed. I had previously pegged the show as a victim of overtesting a few local focus group losers, and over-marketing, but it’s worse than that. Its real albatross is its awful, awful execution. (more…)



DC: The New Frontier Volume 1

DC New Frontier Vol 1By Darwyn Cooke (W/A) and Dave Stewart(C)

Cover price $19.99. Published by DC Comics. Originally printed as DC: The New Frontier 1-3.

Click here for the Library of Doom entry for DC: The New Frontier Volume 2.

Plot: The story of the DC Universe unfolds in the 1950s, with events taking place in real time as the very first Silver Age comics were released.

Strengths: Darwyn Cooke’s art is beautiful. If Alex Ross is the pinnacle of realistic comic art, Darwyn Cooke may be the pinnacle of cartoon-y comic art. The wonderfully painted cover above is only a taste of what awaits inside.

Not only that, but he’s a damn good writer, too. The bulk of the story focuses on Task Force X, the Suicide Squad (not that one), the Challengers of the Unknown, John Jones and a pre-Green Lantern Hal Jordan. Cooke writes about two groups I’ve never heard of, one I’ve never cared for and two superheroes I’ve never found all that interesting (before they’re even superheroes), yet he had me riveted from cover to cover.

The writer also deals with actual history-making events from the 1950s and how it would affect a world with superheroes. Hal Jordan is a fighter pilot in Korea, where Lois Lane and Jimmy Olsen are reporting. The JSA retires when the House Committee on Un-American Activities demands all super-heroes register their identities with the government. Superman and Wonder Woman become a two-person military force in Southeast Asia. A great comic makes you think about things like you never have before, and this one certainly does.

Weaknesses: New Frontier isn’t exactly a story for the DC newbie. A tremendous knowledge of DC history is expected from the reader, both in the history of the characters and the history of the company. While this does make aspects of the story flow better (the story isn’t burdened by unnecessary recaps of origins we all know by heart), it might make a new DC reader feel overwhelmed.

Also, most of the trade focuses on the non-superhero adventurers that were being published by DC Comics before the superhero resurgence that started with Showcase #4 and the debut of the Silver Age Flash. The cover, featuring most of the JSA along with the Big Three and Flash, may be a little misleading. While Batman, Superman, Wonder Woman, the Flash and Martian Manhunter all make appearances, most are not in ways that you’d expect.

Grade: A. Quite simply one of the best projects DC has put out in a very long time. Given enough time and exposure, this could easily become one of the all-time classic comic book tales.



Marvel editors put on Bad Idea Jeans one leg at a time

At the Diamond Retailer Summit, Marvel announced a whole slate of projects. For good reason, most of the attention has gone to the planned cross-promotional effort with CBS soap opera Guiding Light. The only way this could seem like a good idea would be if it was all a set up for the next issue of Wha Huh? It’s not. It’s real.

At Marvel’s site, it’s detailed just how this wacky relationship will work. Guiding Light, which takes place in Springfield (just like the Simpsons, sort of) and probably follows a bunch of elite families acting dastardly, is going to feature a new superhero being created or born or something. The pre-Civil War New Avengers go in to investigate to try to bring the hero to the side of good, but supervillains are also trying to team up with the new kid on the block.

In a Newsarama interview, the responsible Marvel editor explains how this team-up makes perfect sense, since there are so many parallels between comics and soap operas. And that’s a completely justified thought. While comics cater to youngish men (mostly) and soaps target middle-aged women, they both feature long-time running series with a continuous plot, implausible twists and turns, hammy dialogue, over-heightened dramatics and, in both, nobody ever stays dead.

But just because two things have parallels, that doesn’t mean it’s a great idea to bring them together. The point, as has been said, is that this is an effort to
A: bring more Guiding Light viewers into comics and
B: bring more comics readers into Guiding Light.

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Captain America: Winter Soldier Volume 2

Winter Soldier Vol 2By Ed Brubaker (W), Steve Epting, Michael Lark and Mike Perkins (A)

Cover price $14.99. Published by Marvel Comics. Originally printed as Captain America 8-9, 11-14.

Plot: Captain America becomes convinced that the mysterious Winter Soldier is his long-thought-dead partner Bucky and will stop at nothing to save what is left of his oldest and dearest friend.

Strengths: While there are three separate artists in this trade, you might be hard pressed to figure out where one artist ends and another starts. At one point in Winter Soldier Volume 2, Steve Epting handles the current day storyline while Michael Lark handles the WWII flashbacks, and the transition back and forth is seamless. All three artists have a sort of gritty, realistic style, as opposed to the high-energy, exaggerated superhero style you see from guys like Steve McNiven or Chris Bachalo. That style of art works perfectly for Captain America, who himself is less flashy and more down-to-earth than most superheroes.

Ed Brubaker took a gamble with a story that breaks one of the fundamental rules of comics: “Only Uncle Ben and Bucky stay dead.” No doubt there would have been a tremendous fan outrage if the revival wasn’t handled as well as it was. It’s a testament to his talent that what could have become an enormous controversy pretty much flew under the radar as a well-crafted story in an often overlooked title.

Weaknesses: Winter Soldier Volume 2 is, just as the name entails, the second part of a larger story. Naturally, it doesn’t read as well alone as it would as part of the whole. In Volume 2 you jump into the middle of the arc without any clear recap of what took place in the first half of the story, although events from Volume I are referenced quite often.

Grade: B+. While not as accessible as the first volume, Winter Soldier Volume 2 is equally as good a story. Though it has a bit of a rocky start, the story picks up quite a bit by the third issue, and guest appearances by the Falcon and Iron Man and a very interesting subplot featuring the latest holder of the Cosmic Cube help lead to a great ending.



Teen Titans Volume 2: Family Lost

Teen Titans Family LostBy Geoff Johns (W), Mike McKone, Ivan Reis and Tom Grummett (A)

Cover price $9.99. Published by DC Comics. Originally printed as Teen Titans # 8-12.

Plot: The Teen Titans set out to rescue a reborn Raven from the new Brother Blood and receive an unlikely assist from Deathstroke the Terminator and the new Ravager.

Strengths: Geoff Johns is known for having a great respect for what’s come before him. He’s able to utilize existing stories to his advantage to tell more compelling ones today. And somehow, he makes it easy to understand what’s come before even if you’ve never read comics featuring these characters before. In this arc Johns tied in previous Titans stories, tales from Young Justice and even issues from Impulse and Robin. Yet, as a relative DC newbie, it didn’t seem overwhelming.

Above all else, Teen Titans is a fun read. These are kids, after all. In one scene, Robin “borrows” a Batmobile from Gotham without telling Bruce and goes for a joyride with Kid Flash at the wheel. This new version of Teen Titans is more like a club than a superteam, with the younger heroes only making it out to Titans Tower on the weekends. They joke around while giving each other the unique support that they just can’t get from Batman or Ma & Pa Kent or Jay Garrick.

Weaknesses: Mike McKone is a great artist. Tom Grummett is a great artist. But they have two very different art styles, and changing between Mike’s art and Tom’s art can be a little bit of a shock to the system.

Also, the storyline ties in heavily with the previous Teen Titans trade, which tied in heavily with an arc from the Marv Wolfman/George Perez New Teen Titans days from twenty years ago. That could certainly be off-putting to a new reader unfamiliar with previous Teen Titans stories.

Grade: B-. As is often the case with Geoff Johns, his superb writing is more than enough to overcome any art inconsistencies or unfamiliarity with the history of the characters he’s writing. It’s not the best jumping on point for new readers, but Teen Titans: Family Lost is a strong addition to the Library of Doom.



Book of Doom: The Flash: Fastest Man Alive #5

Wellsir, I just capped a twelve-pack, so I figure since it’s my duty this week, I’ve gotta say something about the Book of Doom for this week. I chose “The Flash: Fastest Man Alive,” since it has come to my attention that a lot of people quit reading it after the first issue. Don’t get me wrong; it’s been nowhere near good, but it’s the Flash, and he deserves our attention. flash 5

To begin our look at the issue, let’s turn to Fin Fang Doom:

The tagline for The Flash should really be “The Fastest Comic Alive.” Because it’s really fast-paced. Really, really fast-paced. And that is not a good thing. Who would have thought that in the age of Brian Michael Bendis and the decompressed storyline it was even possible to have a comic paced faster than it should be?

It seems like every scene in this book goes faster than it should. Cyborg reunites with his former teammate, who has been through some seriously big changes and they only talk for three pages? That could be a whole issue, right there. The writers allow just three pages for a dinner with the Garricks, discovering that his girlfriend has “left” him and Bart’s decision to officially don the red tights and fight crime? That’s easily half an issue. The Griffin discovers a way to harness Jay’s ability to remain youthful and four pages later has Jay kidnapped and has all the necessary high-tech (and not easily attainable) equipment to pull it off? That’s the sort of thing that should be a sub-plot and followed up on in a later story arc.

At times, the art seems to be ahead of the writing. The most notable point is on page 8, when Bart’s reluctant to suit up as the Flash in one panel because he thinks Jay can handle it alone and is suited up and running in the next panel before Joan even has the chance to convince him to help. It’s just bad storytelling.

The subplot with Bart’s kidnapped girlfriend and her electro-daddy is pretty cool, if for no other reason than Inertia is part of Deathstroke’s Titans East team that’s going to be appearing in Teen Titans pretty soon.

But the action is just bland. The old “hero turns evil because other hero invades his turf” story is tired, and has been done much better many times before (like in “Face the Face,” the first OYL Batman arc, or The Tick vs. The Tick). And I really don’t care for this grown-up Kid Flash. Bart Allen was such a fun character in Teen Titans that it’s a shame to see him all mopey now.
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Blade bites

Call me what you will, but the original Blade film is one of the coolest comic book movies yet made. No, it’s nowhere near the rarefied air of the Spider-Man flicks, Batman Begins, Superman Returns and the first couple X-Men. But it’s certainly tops over Daredevil, Punisher, Elektra or Fantastic Four.

It’s fun, dumb yet witty, sleek, dark and full of above average fight sequences. The whole thing works with Wesley Snipes set in the role of his life: all he has to do is glower, deliver a few Sam Jackson lines and flex. While the second film was pretty so-so (the worst effort I’ve seen from Guillermo Del Toro) and I haven’t seen the third one, I’ll always fondly think of the first, popping it in for 90 minutes of entertainment from time to time.

Photobucket - Video and Image HostingGiven my movie Blade fan-dom, I decided to pick up the second issue of Marvel’s relaunch. I should preface this by saying I never read the previous comics incarnations. I don’t think they ever stocked it at my hometown grocery store, which was the only outlet I had most the time.

If you’re like me and considering picking up this series, stop yourself right now, return those three bucks to your pocket and calmly walk away. Blade the comic book sucks. Or bites. Use your bad pun of choice.

For some reason, I thought “comics legend” Howard Chaykin might bring something special to the art. And I’d never read anything by Marc Guggenheim, but he’s named after either a museum or a latin american singer, so I figured he’d be decent. I was wrong.

The dialogue in this Blade (in which he traveled through time to save Doctor Doom’s mom, at the request of Doctor Doom, who somehow knew how to handle this anachronism) is groan-worthy. Blade’s every response is a grade school comeback. When Doom said he was sending the Daywalker back in time, I half expected Blade to say, “I’m going to send you back in time.”

Chaykin’s art could have saved this, just like Snipes saved the movie. Instead, he draws Blade in full 1990s era uniform: tighty-tights, high-rise flat top, Lennon-ish sunglasses, endless guns and swords…

I don’t care what Blade’s special powers are. This book should’ve never seen the light of day.



Happy Blogiversary!

CupcakeOne year ago today, Jim Doom posted the very first entry here on Legion of Doom. He was quickly followed by Jean-Claude Van Doom, Doominator, Colonel Doom, myself and more recently Doom DeLuise.

But to make sure this anniversary isn’t just some self-congratulatory BS, we’ve decided to mark the occasion by adding a new feature to the Legion: The Library of Doom! The Library is something we’ve been meaning to do for quite some time, but never got around to because we’re just too damn lazy. Essentially, it’s a section set aside for reviewing trades and older storylines not collected in trade form. We might even throw a couple of reviews of a creator’s body of work in there as well. If you’re ever in the mood for picking up a new trade, just stop by the Library and see what’s good and what you should avoid at all costs. There’s even a handy dandy grading scale just like the one they use in school so you actually know what the grading scale means. And just in case you dropped out of school when they were still giving you “S”s and “U”s, here’s what the scale means:

A+: Exemplary. Simply put one of the best comics ever made.
A: Great. Not quite a classic, but very, very close.
B: Good. Better than most.
C: Passing. An average comic.
D: Unsatisfactory. Probably worth a read, but certainly not worth a buy.
F: Bad. Don’t even bother.

Plus there’ll be some pluses and minuses thrown in to better differentiate between quality levels.

Look for the first entry tomorrow, and if everything goes as planned I’ll post a new one each day for a week.



A pleasant surprise

Ghost Rider #4I only picked up the first issue of Ghost Rider a few months back because Mark Texeira was doing the art again. I’d seen that there was a relaunch of Ghost Rider in the past few years – maybe even more than one – but the art always seemed goofy and inappropriate. As someone who started reading Ghost Rider soon after the early 90s relaunch, it’s not Ghost Rider if it’s not drawn by Texeira.

To me it’s kind of like Hellboy and Mike Mignola or The Goon and Eric Powell; there are just some characters that don’t work when envisioned through someone else’s lines. I realize that Ghost Rider isn’t Texeira’s creation, and that his art has been in many books that weren’t Ghost Rider, but when he took over the art duties on the title back on issue 6 or so, it just transformed the book completely. So although the dark and brooding flame-headed biker is tainted with the stink of the “dark” comics of the 90s, the fact that he’d be rendered by Texeira was enough to make me take a chance on issue #1.

With this new series, Ghost Rider is once again Johnny Blaze – not the Dan Ketch Spirit of Vengeance, though Texeira (and breakdown artist Javier Saltares, also from that early run on the 90s GR) draws him in that 90s costume. I honestly don’t know what happened to Dan Ketch, that Spirit of Vengeance, or Johnny Blaze back in the 90s. The great part about this new series is that you don’t need to.

What writer Daniel Way has done is utilize that old reliable trick of making the protagonist as clueless as the reader, so we don’t need to know how everything ended up this way, because Johnny Blaze doesn’t either and he’s going to find out for us. What we do know so far is that 1. He’s in Hell, 2. He wants out, and 3. Lucifer is going to trick Ghost Rider into letting him out too.

The series is moving kind of slowly, as #4 is mainly dialogue-based exposition that answers the question of Lucifer’s plan and sets the stage for the series, but it’s a fantastic setup that opens up plenty of potential paths for the story to take.

The first four issues are basically a prologue for the series, with issue #5 being billed as an “Epilogue” to this introduction – which would probably work well as a jumping-on point for new readers.