Monthly archives: June, 2007

The Doomino Effect for the week of June 6, 2007

DC might not show us the solution to the two-Legions problem for quite a while yet. Know why? Because we may or may not keep buying comics to find out how the good guys beat the bad guys, but we’ll probably keep buying them to find out just how continuity is arranged these days. It is in DC’s financial interest to hold continuity resolutions over our heads. We won’t always pay for action, for fun, for good writing, for good art, for good characterization, but we’re suckers for continuity mechanics.

– Legion Abstract’s Continuity notes for the Lightning Saga

Right now, DC’s commodity is continuity. More than anything else, Infinite Crisis and 52 were a celebration of attention to detail. Whether they were carefully laid plans or the mundane made meaningful, the mega-crossover was woven together from the fabric of what had happened in DC Comics pages for the years preceding. Clues were placed and red herrings were loosed, and those who looked closely and did their homework were rewarded for their attention.

A bad writer forces the reader to suspend their disbelief. A good writer takes the choice out of their readers’ hands, as their meticulous attention to the details of their artificial world results in something so well-crafted, the reader’s common sense and critical thinking alarms are never tripped. They immerse themselves in a world that is believable through its consistency.

Good writers earn the benefit of the doubt when something is wrong or out of place. In a well-crafted world, if the reader ever thinks “Wait a minute, that shouldn’t be a happening,” that’s usually a hint that something is deliberately that way. When inconsistencies happen with a bad writer, or at least someone who hasn’t earned that trust, it’s just something wrong that pulls the reader out of the story rather than inspiring that creative part of an active reader’s imagination.

So this week’s Doomino Effect brings us to Detective Comics #833, in which Zatanna and Batman hang out to solve a mystery. As a comic book story, it was a fun read. As a surprise, I was a little annoyed and disappointed. SPOILER ALERT! SPOILER ALERT! IT’S A WEEK OLD SO BUY THE COMIC ALREADY! (more…)



Meaningless Awards of the Week- 6/6/07

Detective 833Book of the Week- Detective Comics #833

In a week that a lot of stuff came out that should have been quite good (but unfortunatley wasn’t), one title stood out to me due to its amazing surprise ending: Detective Comics. Since he took over the book a year ago, Paul Dini has rarely used the big guns in Batman’s rogues’ gallery. Sure, there have been issues that featured the Riddler or Harley Quinn, but for the most part the villains in Dini’s stories have been no-name crooks that really brought the detective back to Detective Comics.

So when I started reading this week’s issue of ‘Tec, and saw it featured a no-name crook, I wasn’t disappointed. I’ve come to expect solid Batman tales from Dini regardless of the situation he puts the caped crusader in. Then we get the big reveal at the end: that this isn’t a no-name crook after all. In fact, it’s the biggest name of them all. When Dini wrote his spectacular Robin/Joker Christmas story, I figured that would be the only time we’d see the Clown Prince of Crime in this run on Detective Comics. After all, if you have to use someone like the Joker sparingly in order for them to continue to pack the same amount of punch. Or, apparently, you can write as many stories featuring them as you want…as long as they kick all kinds of ass.

Line That Bears Repeating of the Week- Dark Tower: The Gunslinger Born #2, by Peter David

“So were the lovers joined in the Barony of Mejis, near the end of the last great age…and the green moss beneath the place where he thighs joined turned a pretty red as her virginity passed. So they were joined and so they were doomed. Ka.”

Umm…gross?

Panel of the Week- Marvel Zombies vs. Army of Darkness #4, by Fabiano Neves

I can’t remember the last time I saw an image of the good doctor that captured his essence quite the way this one does… (more…)



Book of Doom: Invincible #42

Invincible 42It’s Saturday once again, which means it’s time for the Legion’s weekly Book of Doom review. Our featured book this week is Invincible #42, written by Robert Kirkman with art by Ryan Ottley and Bill Crabtree. The issue is being billed as “New Reader Friendly,” and the five of us are in a position to see what that equates to from the perspective of faithful readers, casual fans and folks who’ve never picked up the book before. Now, on to the praise/ridicule:

I’ve been reading Invincible for several years now, and I can’t say I’ve ever read an issue that I didn’t enjoy. Sure, some issues have been a little disappointing, but more often than not Kirkman & Co. have knocked the ball right out of the park. Unfortunately this issue is one of the former, but to be honest, it was only disappointing because I wanted new readers to be knocked on their collective asses by its sheer awesomeness.

Invincible #42 was on of those “everything’s quiet on the western front” issues. Those stories are a comic book staple, and for good reason. Just like when the Women’s Title match is booked right before the main event at Wrestlemania, it gives a chance for the audience to recuperate so they’re ready to be excited again. I can only hope that means the s#!t is about the hit the fan in Invincible.

Invincible 42 Page 1Of course, even this “filler” issue has a lot going on: Invincible helps out on a space mission, fights a cyclopean giant and an octopus man, plays catch with his nearly super-powered half-brother, and even has time to hold a press conference. Okay, so maybe that last one wasn’t too exciting. There were moments this issue that obviously seemed aimed at new readers (like that one), but Invincible usually has so much going on that a little refresher is never a bad thing.

As far as issues of Invincible go, I’d give #42 a pretty solid “meh.” But “meh” for a book of this quality still beats a lot of other stuff on the racks.

Now let’s see what the rest of the Legion had to say about the issue. We’ll begin with our special guest reviewer, Paperghost of paperghost.com: (more…)



WiiMNT

WiiMNTTMNT the video game was released in March to coincide with the release of TMNT the movie. The movie really reminded me of everything I loved about the Turtles from my youth, including the tremendous arcade-style video games that came out back when Super Nintendo and Sega Genesis were considered the pinnacle of home video gaming. While the new game was released on all the standard consoles a few months ago, there was really only one version I had any desire to play. I mean really, what better use is there for a Nunchuck controller than controlling a nunchuck?

Like most movie tie-ins, the plot of the game is essentially the same as the movie, but told through the Turtles’ point of view. That means more action and less plot, which is certainly a good thing if you already know the story or don’t particularly care about it. Throughout the game you play as all four Turtles (and the Night Stalker), making your way through Central America and the sewers and rooftops of New York City before storming the headquarters of Max Winters to take on the four stone generals. Along the way, you get to kick the snot out of some street thugs, Foot soldiers and Bigfoot. There’s nothing revolutionary about TMNT, but it’s still a hell of a lot of fun.

The real joy of the game, which is the case in nearly every game on the Wii, is in the control scheme. TMNT takes a page out of the Legend of Zelda: Twilight Princess playbook and makes the Wiimote your sword (or sai or bo staff or nunchuck). Simple shake the controller and you whip out your weapon, creating all kinds of cool combos without even trying. Likewise, shake the nunchuck and you’ll perform a jump kick move. The A button jumps, and the B button uses Bro Power (don’t worry; I’ll explain that in a bit). That’s really all there is to it. The simplicity of the controls are what made the game so engrossing; you get the gist of them almost instantly and can then work on combining them together to perform more complex actions. (more…)



The only time it’s cooler to be Superman than Batman…

…is when you’re hanging out with Zatanna.


(more…)



Worst to First: 6/6/07

Hey, remember last year at this time, when the calendar aligned to 6/6/06, and the sky turned red, and demons clawed their way up through the earth’s mantle and humanity survived by only the narrowest of margins? Yeah, hard to believe it was a year ago already… After reading this latest batch of comics, I almost wish it was the end times again. Whew, what a crap pile. No fewer than six books landed in the “soon to be dropped” pile. Ugh, let’s get to slogging.

Worst: Left on Mission #2

The art on this book is perfectly fine, and the first third is fairly interesting, if a bit decompressed. It’s very Jack Bauer, in short. The last chunk, though, bogs down in a morass of dialogue between the main character and some chick with whom he used to have familial relations, as Ron Burgundy might say. There’s not enough to figure out what’s going on, despite the hefty word count. Color me confused and bored.

More confusinger: Crossing Midnight #7

I started out really liking this series, which meshes Japanese folklore and a contemporary story of adolescent rebellion. And then… something changed. There are times when a shift in paradigms works in comics (see: Invincible), but this isn’t such a case. Now, the series has fallen headlong into the fantastical parts and completely disconnected with reality. Oh, and me. I wanted to like this book, but it’s time to say so long.

Horseshoes and hand grenades: Fall of Cthulhu #3

This book is close… but not quite. I dig the premise of a guy being drawn into the occult entanglements of a relative, and there are some very creepy moments in a dream existence (when the book really nails the Lovecraft vibe), but those moments die on the vine thanks to terrible interaction between characters. The protagonist and his girlfriend talk in cliches and have unrealistic reactions to the weirdness swallowing them.

Turd falling: Countdown #47

Already, our very own Doom DeLuise has taken this tripe to task and said he’s giving the Paul Dini-led weekly one more chance. Allow me to top that. I’m done. I became a huge DC supporter around Infinite Crisis, and I kept up through most of 52, but things have just fallen apart here. Aside from Jimmy Olsen with powers (which is inherently interesting because it’s an old-school throwback and Jimmy is cool), there’s nothing to keep me reading Countdown. Amazons attacking! Nobody cares. Flash’s rogues amassing! Read about it in Flash. The Monitors are, uh, doing something! The Monitors are dorks.

We still have no idea what this Crisis is about, or if anything is really threatened. No stakes have been set. Unlike IC, there weren’t years of sly buildup. It’s just a big pile of stuff. Worst, of course, is the bizarro treatment of Black Adam. Don’t the editors and writers understand that the quick turnaround rips any impact from developments with him? Do they all suffer from ADHD? This is just bad, and until further notice, I’m done. (more…)



Stan Lee hooks up with Disney

The BBC reports that Stan Lee is teaming up with Disney to create new characters for film and animation projects. On one hand, good for Stan. It’s nice when 80-somethings can still find work. On the other hand, I seem to recall that about every year or so, there’s some new Stan Lee creation coming out, and I’ll be darned if I remember any of them.

Sure enough, I had to look no further than the sidebar of related stories from the BBC to find a story from 2005 about ‘Foreverman,’ a Paramount project that “…will focus on a character who has to face problems in everyday life as well as using his special powers to save the world.”

“‘We believe it to be truly a whole new franchise,’ said Gill Champion, president and chief executive of Lee’s POW! Entertainment” –in March of 2005.

No doubt that Stan Lee was once relevant. But now he’s apparently become like a Dusty Rhodes of comics and film – bouncing around from failed venture to failed venture, but always able to convince someone he’s got some money-making ideas in his back pocket.

Due to the success of the films inspired by comics he helped create nearly 50 years ago, he’s somewhat of a charming, wrinkled, self-promoting poster child of comics that’s more than happy to cooperate with reporters. Thus, he and his projects have become the recurring characters in the limited coverage comics receive in mainstream media.

No wonder they’re having trouble attracting new readers.

image lifted from the Sequart Research & Literacy Organization article Against Silver Age Marvel, the Cult of Stan Lee, and Fantastic Four (Annual) #1 / For Comic Books as Literary Art by Julian Darius



Countdown: Forty-Seven

I am totally phoning this one in. One of my best friends is in town, and we’ve been hanging out all day, so, at this point, well, I’m more than drunk, and I must say, I am completely bored by this issue of Countdown. I feel I shouldn’t even dignify it with a response. That’s how angry I am about this.

I’ll forgo the recap this issue and just say, “What the heck was up with that Black Adam/Mary Marvel stuff?” Seriously, he gave her his powers by saying the word, “Shazam.” That’s it? That’s it? In “52,” Captain Marvel claimed that he changed the “magic word” into something that Teth-Adam would never ever think of. And, lo and behold, the magic word is the same AS IT HAS ALWAYS BEEN. What the hell? Whoever is writing this nonsense had better come up with an explanation (and fast), or else next issue will be the last I’ll write about. DC has made me so angry that it’s taking everything in my power to hold myself back from turning this blog into an NC-17 swear-fest. Stop insulting your fans! For all that is good and holy left in this world, please, just stop it.

Oh, but, hey, Amazons Attack is the focal point of the climax this issue.

I would trade every beer I’ve drank this evening for the ability to properly blast this issue with every cuss-word at my disposal. I am irate. I give this series one more issue. After that, I’m done.



Preview: Silverfish

By David Lapham
Vertigo, 2007. $24.99

Many thanks to the folks at Vertigo for the early look at David Lapham’s original graphic novel Silverfish, which comes out this month. A quick note to preface the preview — for a long time, I’ve dealt with Sierra Hahn on DC’s PR staff. She mostly handled Vertigo. She was always extremely helpful and awesome to work with. So I was a bit sad to hear she’d left the position not long ago. But, the good news is that she’s out of PR to work on comics herself. Expect more news on her efforts in the future.

Photo Sharing and Video Hosting at PhotobucketThe Plot: Seeing as this is Lapham (the guy who turned Detective Comics into a hellish nightmare with “City of Crime”), it’s no surprise that Silverfish is hardcore noir. Mia, a 16-year-old, invites some friends over to party when her dad and hated stepmom take off for a weekend. The teens start digging through the stepmom’s things, find some mysterious old notes and phone numbers. They start to call the numbers. One of them, for a man named Daniel, starts all the characters down a rapid-fire path toward violence. Meanwhile, the strange and disturbing truth between the stepmom and psychotic Daniel slowly trickles out. Then the book shifts gears, ratcheting up to a full-fledged sprint for the final page.

The Positives: I’ve long admired Lapham’s writing, but I had no idea he drew at all. Turns out, he’s really good. His characters are all realistic and expressive, but his biggest success is in designing the pages with black backgrounds. It feels like watching a classic black-and-white noir film. As a writer he succeeds once again (call me that rare guy who enjoyed City of Crime). The dialogue is like that of a dialed down slasher flick — exciting yet believable. The plot is well crafted and tight. The pacing, though, is his greatest success. The book’s final scene takes place at a roller coaster track, which is fitting because that’s the way the book reads: lots of buildup, a few small thrills, then the so-fast-you-can’t-even-breathe conclusion. It’s interesting to note that he uses no chapter breaks throughout. It is one continuous 160-page story. The main effect that has is to make it even harder to put down.

The Negatives: The only bone of contention I have with Silverfish lies in the treatment of its antagonist, Daniel. Lapham hints at a terribly interesting psychosis behind Daniel’s obsession with violence. Daniel believes tiny fish with razor-sharp teeth live inside his head and force him into his actions. He and Mia’s stepmom have an intricate backstory, but that side of it is only revealed from the stepmom’s perspective. Daniel’s perspective, and the cause behind his insanity, are never explained. That might have served as too much distraction from the main plot, but with no understanding of his desires, Daniel devolves into the simplistic monster of horror movies — a horrible creature with no thought, save for destruction.

The Grade: A- When it comes down to it, Silverfish isn’t really crime noir, or horror, or thriller, but more of an amalgamation of those genres. It’s a story well served by the comics medium — too short to be a feature film and too visually interesting for a short story. It doesn’t bring any great revelations about human existence or make commentaries on culture and society. It is just a story, but a damned good one.



Book of Doom: Invincible #42

Invincible 42“Ever thought about trying Invincible but just haven’t gotten around to it? Now is your chance! This special introductory issue — priced to sell — features the start of a brand new story-arc, and is an excellent jumping-on point for new readers. Also in this issue ­ a recap of the entire series from start to finish, bringing you up to speed.”

That’s what Image has to say about the 42nd issue of its premier superhero title, Invincible. With a low, low cover price of only $1.99, how can you pass up what some fans have called “the best superhero comic out there today?” Okay, so that was me, but I’d bet you’d be able to find a lot of folks that agree with me.

This week, the Legion will be joined by special guest Paperghost of paperghost.com, making this the very first international edition of Books of Doom. Come back on Saturday to see out thoughts on the book and give us some of your own.

Disclaimer: Unless your really confused by the story, I would strongly recommend not reading the “comprehensive recap.” If you like the issue, pick up the first three trades or the first hardcover. They will be soooo much better if you don’t know what happens in them.